Matt Jones, designer at Nokia, speaks about the opportunities to design mobile games based on physical activities, motions and mobility.
Because of a technical issue, the sound starts around 13 minutes. Sorry Matt, and sorry to you all for that. That speech - voted one of the top 5 talk at Lift06 - is worth watching even if it is only for the final 10 minutes that have sound!
Robin is a researcher (studying artificial intelligence) now working for Electonic Arts. She is designing games for the Nintendo Wii - she worked on My Sims - and tells us about user-generated content and the importance of social software in gaming.
I'm very, very sorry not to attend Lift this year. I'm in A'dam at the Casual Connect conference (http://amsterdam.casualconnect.org/) - this year.